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Java game development with LibGDX : from beginner to professional

by Stemkoski, Lee.

Series: For professionals by professionalsEdition: 2nd ed.Material type: Text Text Publication details: New York: Apress / KP, 2018Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.815133 STE.

Beginning game programming with Pygame Zero : coding interactive games on Raspberry Pi using Python

by Watkiss, Stewart.

Material type: Text Text Publication details: New York Apress 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Computer Science Engineering Call number: 794.81513 WAT.

Beginning game development with Amazon Lumberyard : create 3D games using Amazon Lumberyard and Lua

by Herman, Jaken Chandler.

Material type: Text Text Publication details: New York Apress 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Computer Science Engineering Call number: 794.81526 HER.

Beginning Android games development : from beginner to Pro

by Hagos, Ted; DiMarzio, J. F. ; Zechner, Mario ; Green, Robert.

Edition: 4th ed.Material type: Text Text Publication details: New York Apress 2023Availability: Items available for loan: Presidency University Library (1) . Location(s): Computer Science Engineering Call number: 794.81526 HAG.

Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations

by Sung, Kelvin ; Smith, Gregory.

Material type: Text Text Publication details: New York Apress 2023Availability: Items available for loan: Presidency University Library (3) . Location(s): Pure Sciences; Mathematics Call number: 794.8151 WAR.

Game programming with Code Angel : learn how to code in Python on Raspberry Pi or PC

by Cunningham, Mark.

Material type: Text Text Publication details: New York Apress 2023Availability: Items available for loan: Presidency University Library (3) . Location(s): Computer Science Engineering Call number: 794.81525 CUN.

Game maker's apprentice : game development for beginners

by Habgood, Jacob ; Overmars, Mark H.

Material type: Text Text Publication details: New York Apress 2023Availability: Items available for loan: Presidency University Library (3) . Location(s): Computer Science Engineering Call number: 794.81536 HAB.

Game development with GameMaker Studio 2 : make your own games with GameMaker language

by Cossu, Sebastiano M.

Material type: Text Text Publication details: New York Apress 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Computer Science Engineering Call number: 794.8151 COS.

Creating game environments in Blender 3D: learn to create low poly game environments

by Mendoza Guevarra, Ezra Thess.

Material type: Text Text Publication details: New York Apress 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Computer Science Engineering Call number: 794.815 MEN.

Beginning Unreal game development : foundation for simple to complex games using Unreal Engine 4

by Nixon, David.

Material type: Text Text Publication details: New York: Apress , 2022Availability: Items available for loan: Presidency University Library (2) . Location(s): Computer Science Engineering Call number: 794.8151 NIX.

Introduction to video game engine development : learn to design, implement, and use a cross-platform 2D game engine

by Brusca, Victor G.

Series: For professionals by professionalsMaterial type: Text Text Publication details: New York: Apress / KP, 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Design Call number: 794.815 BRU.

Pro HTML5 games : learn to build your own games using HTML5 and Javascript

by Shankar, Aditya Ravi.

Series: For professionals by professionalsEdition: 2nd ed.Material type: Text Text Publication details: New York: ; Apress / KP, ; 2020Availability: Items available for loan: Presidency University Library (2) . Not available: Checked out (1). Location(s): Call number: 005.72 SHA.

Practical react native : build two full projects and one full game using react native

by Zammetti, Frank W.

Series: For professionals by professionalsMaterial type: Text Text Publication details: New York: ; Apress, ; 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Call number: 005.35 ZAM.

Let’s build a multiplayer phaser game : with typescript, socket.Io, and phaser

by Lodriguez, Oscar.

Series: For professionals by professionalsMaterial type: Text Text Publication details: New York: ; Apress / KP, ; 19Availability: Items available for loan: Presidency University Library (3) . Location(s): Design Call number: 794.81525 LOD.

Learn to program with python 3 : a step-by-step guide to programming

by Kalb, Irv.

Series: For professionals by professionalsMaterial type: Text Text Publication details: New York: ; Apress / KP, ; 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Call number: 005.133 KAL.

Python, PyGame, and Raspberry Pi game development

by Kelly, Sloan.

Edition: 2nd ed.Material type: Text Text Publication details: New york: ; Apress, ; 2019Availability: Items available for loan: Presidency University Library (3) . Location(s): Computer Science Engineering Call number: 005.1337 SLO.

Game physics engine development : how to build a robust commercial-grade physics engine for your game

by Millington, Ian.

Edition: 2nd ed.Material type: Text Text Publication details: Boca Raton: CRC Press, Taylor and Francis Group,  2019Availability: Items available for loan: Presidency University Library (1) . Location(s): Humanities Call number: 794.815 MIL.

Unity virtual reality development with VRTK4 : a no-coding approach to developing immersive VR experiences, games, and apps

by Coutinho, Christopher.

Material type: Text Text Publication details: New York: Apress,. 2022Availability: Items available for loan: Presidency University Library (3) . Location(s): Design Call number: 794.815 COU.

Game feel : a game designer's guide to virtual sensation

by Swink, Steve.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton: CRC Press, Taylor & Francis Group, 2019Availability: Items available for loan: Presidency University Library (1) . Location(s): Design Call number: 794.81526 SWI.

Building multiplayer games in unity : using mirror networking

by Engelbrecht, Dylan.

Material type: Text Text Publication details: New York: Apress, 2022Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.81526 ENG.

Build your own 2D game engine and create great web games : using HTML5, javascript, and webGL2

by Sung, Kelvin | Arnez, Fernando | Pace, Jason | Pavleas, Jebediah.

Edition: 2nd ed.Material type: Text Text Publication details: New York: Apress, 2022Availability: Items available for loan: Presidency University Library (2) . Location(s): Computer Science Engineering Call number: 006.6 SUN.

Beginning game ai with unity : programming artificial intelligence with c#

by Cossu, Sebastiano M.

Material type: Text Text Publication details: New York: Apress, 2023Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.8151 COS.

Beginning 3D game assets development pipeline : learn to integrate from maya to unity

by Villanueva, Nova.

Material type: Text Text Publication details: New York : Apress, 2023Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.8151 VIL.

Advanced unity game development : build professional games with unity, c#, and visual studio

by Brusca, Victor G.

Material type: Text Text Publication details: New York: Apress, 2023Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.81526 BRU.

Immersive 3D design visualization : with autodesk maya and unreal engine 4

by Abhishek Kumar.

Material type: Text Text Publication details: New York: Apress, 2022Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.815 ABH .

Deep reinforcement learning in unity : with unity ML toolkit

by Majumder, Abhilash.

Material type: Text Text Publication details: New York: Apress, 2023Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.8151 MAJ.

Beginning unreal engine 4 blueprints visual scripting : using c++ : from beginner to pro

by Satheesh Pv.

Material type: Text Text Publication details: New York : Apress, 2023Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 794.8151 SAT.

Beginning unity editor scripting : create and publish your game tools

by Kok, Benny.

Material type: Text Text Publication details: New York : Apress, 2023Availability: Items available for loan: Presidency University Library (2) . Location(s): Design Call number: 791.8151 KOK.

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